“Depictions of Power: Strategy and Management Games”
Edited by Simon Dor
This call seeks chapters to be included in an edited book that would be titled Depictions of Power: Strategy and Management Games. Accepted proposals will be included in a submission for the collection “Approaches to Digital Game Studies” at Bloomsbury.
Deadline for proposals : August 15th, 2022
Full contributions expected by March 1st, 2023
“… one needs to comprehend how power operates, especially in games, for games are an artform of power and choice.”
Mary Flanagan (2019)
Call for papers
One could say that strategy and management games are the quintessential depictions of power. Rather than being centered on a single character, these games put the players in situations where they have power over other entities or other players. Moreover, narrative contextualization in the genre depicts the player as a leader, manager, governor, warden, general, or even as a god of some sort. As such, they take an implicit or explicit stance on power, through control, agency, identity, ownership, affiliation, or loyalty, for instance. Continuer la lecture de CFP : Depictions of Power: Strategy and Management Games (Simon Dor, ed.)