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The evolutions of board games: materials, practices, and design

The 23th colloquium of the International Society for Board Game Studies will be held In Paris from 12 to 15 May 2020 in collaboration with the EXPERICE (University Paris 13) research center, Game in Lab and the LabEx ICCA. The Board Game Studies Colloquium is a platform aimed at bringing together game scholars from all fields, as well as independent researchers, curators, game inventors, collectors and enthusiasts from all around the world. The theme for this edition is “the Evolutions of Board Games”.

Conference Theme

The theme for this edition is “the Evolutions of Board Games”. This refers to the transformations of board games in terms of materials, gameplay or mechanics as well as the evolutions of the players, of the social spaces of play, of the mathematical or computer processing of games, or the ways board games are designed, crafted, sold or acquired. This perspective is thus open to different approaches (historical, sociological, design, educational, etc.) and it may concern periods, practices and objects, both ancient and contemporary.

This theme thus covers at least 4 topics:

– Evolution of practices, evolution of players, evolution of strategies

– Technical transformations, material transformations

– Models and game systems

– Manufacturing, industry, distribution, retail.

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