International conference : “Leisure electronics and the emergence of video games: Towards a genealogy of ludic practices and computing artifacts”
Date: 2-3 May 2024
Place: University of Lausanne, Switzerland
Deadline for proposals: 5 January 2024
Organized by the GameLab UNIL-EPFL
Proposals for abstracts should be sent to pierre-yves.hurel[at]unil.ch by 15 January 2024. More information below
Call for papers
Introduction
This interdisciplinary conference invites abstract and panel propositions on the relationship of early video game history and its material and cultural contexts.
Since the early 1980s, a wide range of objects and activities from different cultural, material, and geographical contexts have been subsumed under the term « video games ». These emerged in and from settings such as universities, electronics clubs, amusement arcades, cafés, restaurants, schools and workplaces. The aim of this conference is to look into the origins of video game culture and encourage research into the ludic practices and artifacts that accompanied this unfolding development. To travel these uncharted areas, we must assemble heterogeneous pieces of knowledge on the history of computers and video games, while also digging for past practices related to programming, tinkering and playing. Continuer la lecture de Call for papers: “Leisure electronics and the emergence of video games: Towards a genealogy of ludic practices and computing artifacts” (University of Lausanne)