International conference: History of Games (online)

International conference: History of Games

Fall 2022


Organized by Yannick Rochat (Université de Lausanne) and Carl Therrien (Université de Montréal)


The history of games international conference series is a global initiative that seeks to act as a catalyst for academic research on gaming history. Biennial events bring together historians, curators, social scientists and archivists from academic or fan communities to develop networks and disseminate research and preservation initiatives.

Following the last conference held virtually in 2020, the next event will feature three main activities: keynote addresses by Wendi Sierra, Alexis Blanchet and Véronique Dasen; workshops focussing on emerging research; and a general meeting to elect members from all over the globe. All events will be completely free, hosted on Zoom and Discord towards the end of October 2022.

Since the pandemic has prevented many emerging scholars from travelling to conferences and getting feedback from their peers, this coming event will focus on providing discussion opportunities. We invite any researcher with an interest in the history of games to send short proposals (80-120 words) presenting their current research interests or an idea they would like to explore. We will assemble workshops by regrouping similar proposals and asking relevant experts from our network to join the conversation. These workshops will be held privately on Zoom, adjusting to each group’s preferences and time zones. We seek to accept as many short proposals as possible and assemble the program from there. We also accept applications to act as respondent.

In this context, we invite YOU to define the relevant topics that will help develop our understanding of game histories, including material and cultural inspections of sports, tabletop games and videogames. The steering committee of the conference series gives a good sense of the scope of experts we seek to bring into these conversations: 

The event will also feature keynote addresses by:

Wendi Sierra, author of Todd Howard. Worldbuilding in Tamriel and Beyond. Prof. Sierra will address the legacy of The Elder Scrolls 3: Morrowind, released 20 years ago. 

Alexis Blanchet, author of Une histoire du jeu vidéo en France: 1960 – 1991. Dr. Blanchet will revisit the first occurrences of games in France, in universities, in arcades, and how an industry developed from there. 

Véronique Dasen, author of several books and project lead of the ERC-funded project Locus ludi. Prof. Dasen will discuss this project, aimed at studying « the cultural fabric of play and games in Classical Antiquity ».


(all times in the schedule are CET)

October 24
18:00 – 20:00
Workshop: Non human agency in game history
Participants: Kelly Boudreau, Sara Gonzales Fernandez, Christine Tomlinson
Moderator: Bart Simon
October 25
02:30 – 04:00
Workshop: Women in gaming cultures
Participants: Stephanie Harkin, Xing Wang
Moderator: Anne Ladyem McDivitt
October 26
11:00 – 13:00
Workshop: Language games
Participants: Rebecca Bayeck, Joleen Blom and Elina Koskinen, Jaume Esteve, Michael Wagnières
Moderator: David Javet
October 28
15:00 – 17:00
Workshop: Sports, games and cultural legitimization
Participants: David Murphy, Douglas Stark, Xie Siqi and Zhang Xinyue
Moderator: Rachael Hutchinson
October 31
14:00 – 15:30
Keynote: French Touche ! Writing on video game local history in France : sources, interviews and the benefit of a lack of nostalgia…
Alexis Blanchet

October 31
17:00 – 19:30
Workshop: Bootleg histories
Participants: Loïc Cremer, Patrick Dolan, Alexandre Declos, Ian Larson, Camille Laurelli
Moderator: Fanny Barnabé
November 2
14:00 – 16:00
Workshop: Local histories
Participants: Lofan Brown, Jaume Esteve, Bruno de Paula, Alesha Serada
Moderator: Souvik Mukherjee
November 3
12:00 – 02:00
Workshop: Hybrid mechanics
Participants: Lucas Friche, Sylvain Payen, Mikael D. F. Sebag, Booth Wilson
Moderator: Victor Navarro Remesal
November 4
10:00 – 12:00
Workshop: Sex, drugs, dystopia and failure
Participants: Charlotte Courtois, Andrew Ferguson, Kieran Nolan, Alex Wade
Moderator: Pierre-Yves Hurel
November 4
16:00 – 18:00
Workshop: Online preservation challenges
Participants: Annie Harrisson, Ignacio Barragan Lozano, Loïc Mineau Murray
Moderator: Jonathan Lessard
November 7
14:00 – 16:00
Workshop: Oral histories
Participants: Riccardo Fassone, Dany Guay-Bélanger, Guillaume Guenat
Moderator: Marco Benoit Carbone
November 7
18:00 – 19:30
Keynote: Locus ludi : New insights in ancient play and games
Véronique Dasen
November 8
19:30 – 21:30
Workshop: Platform studies and code reading
Participants: Shankar Ganesh, Stefan Höltgen, Jesper Juul, Patryk Wasiak
Moderator: Pierre Depaz
November 10
Special panel: East asian gaming histories
Participants: Ju Hyung Shin, Daichi Nakagawa, Jung Yeop Lee, Kyung Hyuk Lee, Jian Deng, Zhang Cheng
Moderator: Bora Na
November 11
16:00 – 17:30
General meeting
November 11
18:00 – 19:30
Keynote: Morrowind at 20: Reflections on a classic
Wendi Sierra

Citer ce billet
Fanny Barnabé (2022, 14 octobre). International conference: History of Games (online). LPCM. Consulté le 17 juin 2024, à l’adresse

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