Archives par mot-clé : cartoons

Appel à contributions : The Social, Political and Ideological Semiotics of Comics and Cartoon

The Social, Political and Ideological Semiotics of Comics and Cartoons

Special issue of Punctum. International Journal of Semiotics

Editors: Stephan Packard and Lukas R.A. Wilde

Deadline for Abstracts: April 30, 2021

What more can semiotics do for comics? As early as the 1960s and through to the first decades of the 21st century, comics studies have attracted a large and perhaps disproportionate amount of attention from analytical semiotic approaches that foreground description and theory building: Their combination of pictures and text offering a challenge to any attempt towards a systematic theory of signs, and their experimental treatment of their semiotic inventory as well as the genres, imageries, and conventions of other media and art forms inviting descriptive scrutiny as well as playful engagement. Scott McCloud’s famous Understanding Comics (1993), both praised and criticized for its essentially semiotic approach, provided the foundation for the rise of sequential comics studies. Even the relatively more practice-based earlier work of Will Eisner (Comics & Sequential Art, 1985), on which McCloud built his own, focuses on a description of formal semiotic and semantic relationships. Thierry Groensteen’s Système de la bande dessinée (1999), on the other hand, elaborated a semiological approach to the comics images’ ’iconic solidarity.’ For semantics rather than syntax, Umberto Eco’s treatment of Superman (1962) had already extended a semiological perspective to examining plot and character.

The influence of these authors might wrongly cloud the plethora of early international contributions to a semiotic study of comics, including Ullrich Krafft’s Comics lesen (1978), Ursula Oomen’s Wort – Bild – Nachricht (1975), Daniele Barbieri’s Il linguaggio del fumetto (1990), and Anne Magnussen’s Peircean approach in Comics & Culture (2000, with Hans-Christian Christiansen), among many others. Natsume Fusanosuke’s and Takekuma Kentarō’s collection Manga no yomikata (漫画の読み方 1995, roughly: How to Read Manga) inspired a similar Japanese wave of formal-aesthetic and semiotic reflections of writing, images, and abstract line-art in the manga tradition, although this has hardly been noticed internationally due to a lack of translations. More recently, the multimodality approach of Kress and van Leeuwen (2006) has given rise to new methods, such as Janina Wildfeuer’s empirical discourse analysis of comics (2018ff.), Paul Fisher Davis’ multimodal systemic-functional linguistics (2019), or large-scale formal corpus analytics (cf. Alexander Dunst, Quantitative Analysis of Comics, 2018). Simultaneously, the combination of semiotics and cognitive linguistics has opened new venues, such as Neil Cohn’s description of distinct visual languages of comics (Cohn 2013). Continuer la lecture de Appel à contributions : The Social, Political and Ideological Semiotics of Comics and Cartoon

Appel : Animation et industrie culturelle

« Animation as Cultural Industry? Designing and Making Cartoons », appel à articles pour la RFSIC (Revue française des sciences de l’information et de la communication n° 18, Sébastien François et Marie Pruvost-Delaspre (dir.) 

Pour le 31 mars 2019

Even though academic interest for the animated medium remains on the fringe of media studies, it seems to have gained much importance during in the last few decades (Crafton, 1982; Pilling, 1997; Lamarre, 2008; Wells, 2012). Following the impetus of the thriving “animation studies” in the English-speaking context and the pioneering work of the Society for Animation Studies (SAS) founded in 1987, scientific research on animation has started to spread across different linguistic areas and countries. Nevertheless, animation as a field of research still appears in a state of dispersal and fragmentation, marked by recurrent tropisms. Indeed, due to their dependence to related scientific projects or events, the works conducted on animation and its multiple formats and techniques have been developed within different disciplinary fields, such as film and media studies, communication studies, history or sociology, but in a certain state of unawareness of one another (Pilling, 1998; Denis, 2011). They also have been mainly focused on aesthetics and contents –and to some extent on reception–, putting aside the practical conditions of the making of animation.

Continuer la lecture de Appel : Animation et industrie culturelle